AV-G35
Rotation Converter
Convert 3D rotations between quaternions, Euler angles (all six orders, intrinsic or extrinsic), rotation matrices and axis–angle.
● Runs on your device; nothing is uploadedHow to use it
- Choose the input: Quaternion, Euler angles, Rotation matrix or Axis–angle
- Set units, Euler order, intrinsic or extrinsic, and quaternion layout
- Enter the values
- Copy any of the other representations
Limits
- Decimals
- 0–15
- Rotation matrix
- 9 numbers, determinant > 0
- Orthonormality error
- Up to 0.5 (larger is rejected)
Features
- Six Tait–Bryan orders, intrinsic or extrinsic
- Scalar-first or scalar-last quaternions
- Degrees or radians
- Near-orthonormal matrices snapped to the nearest rotation
- Gimbal-lock detection and warning
- Shepperd's method for matrix to quaternion
For AI agents: avtools_rotation_converter
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